Skip to Main Content

Creating and Developing a Digital Humanities Project - From Inception to Implementation and Dissemination: GLOSSARIES

An Essential Step by Step Approach: From Planning to Completing and Disseminating Your Digital Humanities Project.

HELPFUL GUIDES TO DIGITAL HUMANITIES TERMINOLOY

"Digital Humanities" has many definitions and terminology is extensive and sometimes confusing with the progress in the development of technological tools. These can include the use of technology to support humanities projects and to analyze technology subjects.

Below are a few sources that can help you better understand this field. Just like a dictionary, a glossary provides clarity and meaning to commonly used terminology. Glossaries also serve as pivotal communication tools and they are a key component in communications with funding sources tasked with supporting a project.

Whether you're a student, a scholar or researcher, or simply curious, having access to a comprehensive list of terms can greatly enhance your knowledge base.

GLOSSARIES

The aim of this non-exhaustive list is to provide clear and unambiguous definitions for project management terms and principles, and to help with frequently used techniques, concepts, and tools for Digital Humanities Projects.

Digital Humanities GlossaryStephen Robertson created this glossary for the American Historical Association, based on one created for the 2016 Doing Digital History Institute. It was expanded in 2019 with additional terms related to the internet, web, digitization, preservation, search and copyright.

Folgerpedia - Glossary of digital humanities terms: Originally compiled by Daniel Powell in conjunction with the Early Modern Digital Agendas Institute in July 2013, this glossary aims to help both novices and more advanced users of digital tools and approaches understand common terms employed in the digital humanities.      See also:  List of digital resources at the Folger - a curated list of digital resources—arranged (mostly) alphabetically.

Glossary of Acronyms Used in Digital Humanities compiled by Andrew Hopkins (Universita degli studi del’ Aquila).

Glossary of Terms (The NULab for Digital Humanities and Computational Social Science, Northeastern University).  Overview:

"Computers are powerful machines, and much of our world is oriented around interfacing with them. Computers only understand instructions in 0s and 1s (called binary code), but very few people can write instructions using 0s and 1s. Instead, most people use tools that others have written to interact with computers. These are both general and specialized tools for interacting with computers: general tools, such as programming languages, are more flexible but more difficult to learn; specialized tools are easier to learn, but only do a limited number of tasks (e.g., Word for word processing or GIS tools for working with maps). 

In this glossary, we define some tools that enable social scientists and humanists to productively use computers, as well as other related concepts."