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Showcasing Digital Scholarship at USC: Collaborative Explorations in the Digital Humanities

Collaborative Explorations in the Digital Humanities

As the tools and methods of the digital humanities become more specialized, increasingly scholars must turn to collaboration to approach what has commonly been considered solitary tasks, such as reading and interpretation.  This event, Collaborative Explorations in the Digital Humanities, organized by Mark Marino (USC Writing Program), offers a case study in collaborative reading, the book that collaboration produced, and a hands-on introduction to a new platform for collaborative digital scholarship. 

 

Program date and place:

November 20, 2015: School of Cinematic Arts - 10:00 - 11:30 AM  SCI: L104;  12:00 - 1:30 PM  SCA: 204.

 

This event is sponsored by the USC Writing Program, USC Media Arts and Practice, the Humanities and Critical Code Studies (HaCCS Lab), and the USC Libraries.

Program

SPEAKERS AND ABSTRACTS (PREPARED BY PANEL ORGANIZER)

 

Program Schedule

 

Mark C Marino, Erik Loyer, Jeremy Douglass, and Jessica Pressman.

Introduction to Workbench (10:00 - 11:30 AM - SCI: L104 )

  A hands-on workshop introducing a scalar-based collaborative platform for digital scholarship.

 

William Poundstone, Jessica Pressman, Jeremy Douglass, and Mark C, Marino

Collaborative Reading Practices in the Digital Humanities - Round table with Q&A (12:00 - 1:30 PM) - SCA: 204

A discussion of a collaborative digital humanities reading of William Poundstone’s work, using the tools of media archeology, visual analytics, linguistic stylometry, and Critical Code Studies.

 

 

Speakers (For detailed biographies go to Speaker Bios page)

 

Erik Loyer uses tactile and performative interfaces to tell stories with interactive media and was one of the developers of the Scalar scholarship platform.

 

Jeremy Douglass is Assistant Professor of English at UC Santa Barbara, where he researches and teaches games and playable media, electronic literature, and the art and science of data mining and information visualization.

 

Mark C. Marino is an Associate Professor (Teaching) in the Writing Program at USC where he directs the Humanities and Critical Code Studies Lab.

 

William Poundstone is the author of fourteen print books of nonfiction and has been twice nominated for the Pulitzer Prize.

 

Jessica Pressman is Assistant Professor of English and Comparative Literature at San Diego State University and directs SDSU’s Digital Humanities Initiative.

ACLS Workbench

This video is a tour of the ACLS Workbench Platform: http://scalar.usc.edu/aclsworkbench
Narration: Mark C Marino  Published on YouTube Jun 8, 2015
at  https://www.youtube.com/watch?v=twMliWAt5KA

Tools

Teaching and Researching with Scalar (HASTAC Scholars Webinar).   Published on YouTube on Apr 14, 2015

Resources

Electronic Literature Collection.  Vol. 1 ;  Vol 2

Hayles, Katherine (2013). Comparative textual media: transforming the humanities in the postprint era. University of Minnesota. [USC electronic resources]

Montfort, Nick (2013). 10 PRINT CHR$(205.5+RND(1)); :GOTO 10 . MIT Press. [USC electronic resource]

Parikka, Jussi (2012)  What is Media Archeology? Polity Press.

Pressman, Jessica, Mark Marino, and Jeremy Douglas (2015). Reading project : a collaborative analysis of William Poundstone's Project for Tachistoscope {Bottomless pit}.University of Iowa Press.  

Presman, Jessica (2014).  Digital modernism: making it new in new media. Oxford University Press.    

Pressman, Jessica (2011).  "Machine Poetics and Reading Machines: William Poundstone's Electronic Literature and Bob Brown's Readies,American Literary History 23(4): 767-794.  

Our USC collection of William Pounstone's  books includesAre you smart enough to work at Google? (2012) ; Priceless: The myth of fair value and how to take advantage of it (2010); Gaming the vote: why elections aren't fair (and what we can do about it) (2008); Fortune's formula: the untold story of the scientific betting system that beat the casinos and Wall Street (2005), How would you move Mount Fugi?: Microsoft cult of the puzzle: how the world's smartest companies select the most creative thinkers (2004); Carl Sagan: A Life in the cosmos (1999); Prisoner's dilemma (1992); Labyrinths of reason: paradox, puzzles and the frailty of knowledge (1988);  The recursive universe: cosmic complexity and the limits of scientific knowledge ( 1985);  Big secrets: the uncensored truth about all sorts of stuff you are never supposed to know (1983).